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Elvaan have high strength, vitality and mind. They also have decent HP, MP and dexterity. The jobs that make most use of these stats are Paladin, White Mage, Warrior and Monk. Elvaan have low agility and intelligence, reducing magic damage and evasion.
Elvaan make poor Black Mages. Low agility and strength make for low magic damage and low survivability. Average MP doesn't help much. Expensive gear is required to play a Black Mage.
Elvaan make FFXI Gil picture perfect Monks, which they have high strength, mind, vitality and HP. Low dexterity makes hit rate a little worse, but inexpensive gear can help.
For Elvaan, Red Mage is a good choice. High strength helps with melee damage and high mind causes good healing. Elvaan are low on MP and intelligence but this is easily remedied by gear.
Elvaan make decent Thieves. High strength increases damage over time, however low agility and dexterity hurt Trick Attack FFXI Gil and Sneak Attack. Moderate HP and vitality increase survivability.
The most popular Elvaan job is Warrior. Elvaan have high strength and vitality to help with damage dealing and mitigation. A good HP helps survivability. Dexterity gear should be obtained if possible.
Elvaan have high mind, vitality and HP, but have low MP. Their high mind stat results in strong healing. Vitality and HP make for good survivability but low MP means not much healing. Elvaan make powerful White Mages.
As above, Hume is a great race to choose if you aren't FFXI Gil positive what job you want to play. The ability to switch to any job and be proficient makes Hume a great choice and Elvaan are more suited for melee oriented jobs and are great for beginner Warriors and Monks. Which one is better for you, we think, it is up to you to make a choice because both have strengths and weaknesses.















